“No one earned their salvation. Only the rich and lucky survived.”
In the advance of a nuclear holocaust, a group of teenagers won a lottery to escape Earth aboard a spaceship designed to keep them safe until it was time to return. In stasis all of the passengers enter a complex virtual reality simulation to prepare them for that return.
After sleeping for decades, many of them are still unwilling to wake up–unwilling to admit that even the sim’s barren wastelands might be worse than what they’ll face on Earth after being gone so long.
But the ship was never meant to house them forever. Food is running out. Equipment is breaking down. Still the ship won’t return to Earth. Not until everyone is out of the sim.
No one is supposed to go back in; it’s too easy to get trapped, to want to stay forever. But someone has to wake the sleepers so Lake risks it. She secretly searches the sim’s post-apocalyptic pockets for survivors ready to wake up while desperately wishing her sister was on board the ship too instead of just part of the sim.
When she rescues Taren, Lake finds an unexpected ally ready to help her search the sim. But as the situation on the ship becomes even more dire, Lake realizes Taren is willing to take dangerous chances waking the sleepers and to sacrifice whoever he has to if it means reactivating the ship. Lake isn’t ready to lose anyone else on the ship, not after they’ve all lost so much. Now Lake will to work against Taren to find the heart of the sim and shut it down herself before it’s too late in Strange Exit (2020) by Parker Peevyhouse.
The story alternates close third person narration primarily from Lake’s point of view with chapters from other key characters including Taren. While the story starts strong with an engrossing opening, it is slow to build to any of the twists readers familiar with the genre may expect. Similarly, the characters who receive the most attention are often at cross purposes with the plot’s forward momentum.
Strange Exit is an eerie science fiction story set against the stark backgrounds of a failing spaceship and the ominous post-apocalyptic sim. Peevyhouse’s world building is top notch as she brings both landscapes painfully to life bringing new dimension to what is otherwise familiar sci-fi territory.
Possible Pairings: To Be Taught, If Fortunate by Becky Chambers, Dare Mighty Things by Heather Kaczynski, Warcross by Marie Lu, The Final Six by Alexandra Monir, Do You Dream of Terra-Two? by Temi Oh, Across the Universe by Beth Revis, The Matrix